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Category Archives: Indie Games
Eyez V0.7.0.4 update submitted
So I just submitted a new update of Eyez. Below is the updated app description: —————————————————————————————- ★★★★★If you like Eyez, please consider giving it a positive rating!★★★★★ “Players who enjoy platformers, puzzles, or just want to play something different should … Continue reading
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Two weeks after Eyez got released
During the past two weeks, Eyez has been well-received by players from all over the world. Here are some statistics: – 36 out of 48 players worldwide gave Eyez positive ratings (4 & 5 stars). The other non-positive reviews consist … Continue reading
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Eyez now available on the Windows Phone Marketplace!!
In the last post I said Eyez would be released in May… Well, there has been a little delay… But now the game is finally available to the public on the Windows Phone Marketplace, TODAY!! Be sure to check it … Continue reading
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Eyez is in closed beta, will be released in this May
My job at Tencent ended last week so I finally got some big chunks of time to work on Eyez. It now has 20+ levels in two chapters and offers much better user experience. Chapter 3 is on my schedule … Continue reading
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Eyez is on IndieGames.com, again
So here comes Part 2 of the interview by John Polson. And for the sake of convenience, here is the link to Part 1.
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My first day at Nexon, Eyez is on IndieGames.com
Today is my first day at Nexon America, and my friend Daniel posted on my Facebook: “Hua your on indiegames.com!! Congrats!” My first reaction was like “What??”… After reading that post on indiegames.com, I think I need to clarify a … Continue reading
Posted in Indie Games, Life in Mono
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Angry Ducks
So I made this prototype using XNA over the past weekend. It was called “Angry Ducks” and you can consider it a silly salutation to the NES classic “Duck Hunt”. =Information= A. Control – Left Mouse Button: Shoot – Right … Continue reading
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Update on the development of Eyez
I finally did some work on Eyez after finishing the E3 stuff, and now the camera system in the game is basically done. For the coming months, the major work is to add in new assets and polishing. Super excited … Continue reading
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