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Author Archives: huarexchen
During the past two weeks, Eyez has been well-received by players from all over the world. Here are some statistics: – 36 out of 48 players worldwide gave Eyez positive ratings (4 & 5 stars). The other non-positive reviews consist … Continue reading
In the last post I said Eyez would be released in May… Well, there has been a little delay… But now the game is finally available to the public on the Windows Phone Marketplace, TODAY!! Be sure to check it … Continue reading
My job at Tencent ended last week so I finally got some big chunks of time to work on Eyez. It now has 20+ levels in two chapters and offers much better user experience. Chapter 3 is on my schedule … Continue reading
So this is the game I was working on back at Nexon America! It is a different social game and (also) a different RPG. And most of all, it is unique and fun!
I just moved to the Bay Area last weekend. Over the past week I’ve been settling down and attending GDC 2012… Super excited about the new opportunities here!
So here comes Part 2 of the interview by John Polson. And for the sake of convenience, here is the link to Part 1.
Today is my first day at Nexon America, and my friend Daniel posted on my Facebook: “Hua your on indiegames.com!! Congrats!” My first reaction was like “What??”… After reading that post on indiegames.com, I think I need to clarify a … Continue reading
So I made this prototype using XNA over the past weekend. It was called “Angry Ducks” and you can consider it a silly salutation to the NES classic “Duck Hunt”. =Information= A. Control – Left Mouse Button: Shoot – Right … Continue reading
I finally did some work on Eyez after finishing the E3 stuff, and now the camera system in the game is basically done. For the coming months, the major work is to add in new assets and polishing. Super excited … Continue reading